Dangers
The world is not made safe by the fact that Kindred are predators. There are things that hunt the hunters, and any vampire who survives long enough learns to take them seriously.
NPC Factions
The following are not playable covenants. Their philosophy or nature makes them incompatible with collaborative play, but they exist in the world and most Kindred know of them. They should be treated as environmental threats and story elements rather than factions a character can join.
Belial's Brood
Where other covenants make some accommodation with the idea of Kindred society, Belial's Brood reject it entirely. They do not seek order, reform, tradition, or transcendence — they seek surrender. The Brood teach that the Beast is not a curse to be managed or a tool to be wielded but the truest self, and that all Kindred who suppress it are living a lie. To be Brood is to feed without restraint, destroy without hesitation, and treat all covenant structure as weakness dressed up as virtue.
They are not an organisation in any meaningful sense. There is no hierarchy, no territory, no politics. What exists is a scattered cult of like-minded predators who recognise one another and occasionally cooperate, held together by shared philosophy and mutual appetite. This makes them difficult to negotiate with and nearly impossible to predict.
Most Kindred treat Brood the way mortals treat wildfire: not with politics but with distance.
VII
Little is known about VII with any certainty, and what is claimed is contradictory. They are a shadow conspiracy — or a myth used to explain convenient disappearances. They are ancient — or they emerged recently. They have an agenda — or they are simply a name given to coordinated violence whose true source is unknown.
What is consistent across accounts is the method: targeted, quiet, and effective. Kindred associated with VII do not announce themselves. Victims simply vanish, or are found in circumstances that discourage investigation. No domain has successfully rooted them out, and several have destroyed themselves trying.
Whether any given disappearance is actually their work, opportunistic mimicry, or coincidence is rarely clear. That uncertainty is, in all likelihood, deliberate.
Mortal Hunters
Mortals who become aware of the Kindred occasionally dedicate themselves to ending them. They are easy to underestimate — and that underestimation has ended more than a few old vampires.
Individual hunters are rarely a serious threat to an established Kindred. Mortal organisations are another matter. Groups with resources, patience, and generational institutional knowledge can accumulate tools, tactics, and information across decades. Some have genuine access to effects that should not be possible for mortals alone, the source of which is generally best not examined too closely.
The primary danger is exposure. A hunter who cannot kill a vampire can still burn their haven, compromise their mortal connections, or hand their name and address to someone who can finish the job.
Other Supernatural Creatures
The Kindred are not the only things that go beyond what mortals understand. The details of what else exists vary by domain and by how much a given vampire has been willing to find out, but a few generalities hold:
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Werewolves exist, are territorial to a degree that makes most Kindred prefer simply avoiding them, and are significantly more physically dangerous than even a well-blooded vampire in direct confrontation. Their relationship to Kindred ranges from hostile to violently hostile. The standing advice is not to be where they are.
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Mages — mortals with genuine power over reality — are rare, unpredictable, and varied enough that no single approach to dealing with them is reliable. The safest assumption is that a mage who has decided to act against a Kindred has already accounted for most of the obvious responses.
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Other beings exist at the edges of reliable knowledge. Kindred who have been around long enough accumulate accounts of things that fit none of the above categories. Most experienced vampires develop the habit of not assuming they know what they are dealing with until they do.