Character Sheet breakdown
This page explains all values that normally appear on a character sheet. (And contains a simple example character sheet at the bottom.)
HP
HP is the classical stat for how much damage a character is able to endure before falling in combat. See the HP page for more details.
Ability scores
The intent is that the three Ability scores define skill in the three main aspects of the game. Their distribution describes a character's skills; focused on one for an expert and spread out for more flexible characters.
The scores are the following:
Humanity (Hu)
The humanity stat describes how humane a character is on a scale from 1 to 10. What these values mean and how one risks losing humanity is described in the Humanity page.
Blood Potency (BP)
Blood Potency is the strength of your vampiric blood. The effects of this can be seen in the dedicated page.
Powers
Among vampires these are often called powers or powers of the blood. They are techniques through which blood can be used to influence the self or others.
See the Powers of the Blood page for a full listing or the page for your character's clan to see which ones are immediately available for them.
Influences
Influences allow vampires to affect human society, shaping the world to suit their purposes. For a listing of the influences see the Influences page, for a description of how influencing human society works see the Influence System page.
Investments
Investments are concrete benefits built from your sphere of influence. You may have one per 2 OA (round down).
Calculated values
Optionally you are recommended to write down some calculated values:
- Unarmed Melee Damage: PA / 3 + levels in Potence
- Significant Weapon Bonus: Bonus a weapon needs to provide to raise your damage by 1, which it does when your PA + bonus is evenly divisible by 3.
Example sheet
Divided into character info first, then stats in their own table. Thereafter one table follows for both Powers and Influences.
| Name | John Johnson |
| Human age | 58 years |
| Date of Embrace | 2002-03-12 |
| Clan | Dhaeva |
| Time in torpor | none |
| HP | 20 |
| PA | 6 |
| MA | 12 |
| OA | 5 |
| Hu | 6 |
| BP | 3 |
| Investment | Benefit |
|---|---|
| Haven | Safe place to sleep |
| Personal lawyer | Law 1 |
| Influence | level |
|---|---|
| Police | 2 |
| Bureacracy | 3 |
| Power | level |
|---|---|
| Celerity | 2 |
| Potence | 1 |
| Calculated values | |
|---|---|
| Damage | 3 |
| Significant Weapon Bonus | 3 |